Tuesday, 15 November 2022 | 18:00 > 21:00 Wednesday, 16 November 2022 | 18:00 > 21:00 Thursday, 17 November 2022 | 18:00 > 21:00 2022-11-14T18:00:00.000Z | Classroom 2
The course is aimed at the training of technicians who are able to cope with the needs of a scenic project and creatively manage the scenic space using the visual languages of the tradition and the more autonomous and innovative languages introduced by the new technologies.
The use of light, video projection and digital technology applied to the scenic space is increasingly demanded and opens the way to diverse and innovative scenarios.
The training will be announced according to an integrated path, between theoretical basics and techniques of Virtual Scenography (with reference to lighting technology, video technology, multimedia technology and interaction technologies).
FLxER Team was born in 2001 around the developing of FLxER software born from the idea of using a computer in order to realise a live video performance, similarly to what was already happening in the electronic music production/performance.
Since none of the expensive consumer video software available in the market did allow to perform in real time, the solution was to independently design and develop an application able to solve this problem.
Since 2001 many FLxER visual and audio visual shows,...
.
Loading...
Search
This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish.AcceptRead More