
Videomapping
Workshop
Duration: 12 ore
From: lunedì, 14 novembre 2022
To: giovedì, 17 novembre 2022
18:00 > 21:002022-11-14T18:00:00.000Z | Classroom 1
To: giovedì, 17 novembre 2022
18:00 > 21:002022-11-14T18:00:00.000Z | Classroom 1
[Text available only in English] Theory and practice laboratory's course on technology and software for Videomapping's performance's design's and construction's. Video content's adaptation to irregular and not flat surfaces and architecture with different software, for PC and MAC, using one or more projectors managed from the same computer. Guide to static and animated contents's creation on the base of every single student's competences.
Videomapping is video projection's technique that virtually transforms any surface in a screen, it's border territory in which converge art, architecture and technology at new expressive form's service that temporarily transforms our spaces's and objects's classical perception.
Videomapping is a technique that transforms any video projection in a single performance, exploiting surfaces's features and space's that host her particularities. Projection's various techniques will be put into practice (on urban surfaces, on objects, into theaters, during events) using MadMapper, the main software for PC and MAC, with signs on Millumin and Resolume; particular attention will be dedicated at the guide for contents's creation. You will learn to manage video elements for theatrical performance, stage design, video installation and vjing connecting space to music and video.
Videomapping is video projection's technique that virtually transforms any surface in a screen, it's border territory in which converge art, architecture and technology at new expressive form's service that temporarily transforms our spaces's and objects's classical perception.
Videomapping is a technique that transforms any video projection in a single performance, exploiting surfaces's features and space's that host her particularities. Projection's various techniques will be put into practice (on urban surfaces, on objects, into theaters, during events) using MadMapper, the main software for PC and MAC, with signs on Millumin and Resolume; particular attention will be dedicated at the guide for contents's creation. You will learn to manage video elements for theatrical performance, stage design, video installation and vjing connecting space to music and video.
Author
- Il FLxER Team nasce nel 2001, attorno allo sviluppo del sotware FLxER, nato dall’idea di poter utilizzare un computer per realizzare una performance video live, similmente a ciò che accadeva già da tempo per la produzione/fruizione di musica elettronica.
Poiché nessuno dei costosi software video “consumer” in commercio permetteva di esibirsi in tempo reale, la soluzione fu quella di progettare e sviluppare autonomamente un’applicazione che risolvesse il problema.
Dal 2001 molti visual e audio visual show, video mapping e installazioni di...
