Saturday, 20 November 2021 | 16:00 > 22:00
Sunday, 21 November 2021 | 16:00 > 22:00
Monday, 22 November 2021 | 16:00 > 22:00
Tuesday, 23 November 2021 | 16:00 > 22:00
Wednesday, 24 November 2021 | 16:00 > 22:00
Thursday, 25 November 2021 | 16:00 > 22:00
Friday, 26 November 2021 | 16:00 > 22:00
Saturday, 27 November 2021 | 16:00 > 22:00 2021-11-19T16:00:00.000Z | Pavilion 2
ONNPeople is an interactive audio/video installation constantly evolving. The audience finds itself entering inside the projected images and shaping their visual yield.
The subject narrated in the projection is a person struggling with solitude in its most current meaning: a solitude made up of devices, expectations, disillusionment and silence.
Working. Eating. Sleeping. Doing. In a reiteration that slowly gets lost in the already seen and turns into imagination: something magical, something that breaks down and becomes something else.
Through the direct use of our Leap Motion sensor and several Midi Controllers, people become part of the creative process, deconstructing the projected image according to their visual and auditory sensations.
Thanks to the movement of the hands it will be possible to manipulate and generate videos and sounds in real time, having the opportunity to live a unique visual and sound experience.
The story then passes the torch to the observer who, experimenting and playing with the software, moves the image and discovers new declinations of the video projected in front of him/her.
This installation comes from the concept of ONNFrame, an audio/video live performance that debuted in September 2018 at the Palazzo delle Esposizioni during the Live Cinema Festival.
Author
Ipologica is an artists collective founded in Rome in 2006 that works in the field of electronic music. It's involved in music production in different range such live performance, dj set and sound design for multimedia installation and video. Ipologica also deals with event organization and music technology training.
Team members are Fabio Sestili, Giulio Maresca e Valentina Mignogna.
FLxER Team was born in 2001 around the developing of FLxER software born from the idea of using a computer in order to realise a live video performance, similarly to what was already happening in the electronic music production/performance.
Since none of the expensive consumer video software available in the market did allow to perform in real time, the solution was to independently design and develop an application able to solve this problem.
Since 2001 many FLxER visual and audio visual shows,...
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