Scenografia Digitale
Workshop
Duration: 6 hours
Tuesday, 05 December 2017 | 15:30 > 17:30
Wednesday, 06 December 2017 | 15:30 > 17:30
Thursday, 07 December 2017 | 15:30 > 17:30 2017-12-05T15:30:00.000Z | Auditorium
Wednesday, 06 December 2017 | 15:30 > 17:30
Thursday, 07 December 2017 | 15:30 > 17:30 2017-12-05T15:30:00.000Z | Auditorium
The course is aimed at the training of technicians who are able to cope with the needs of a scenic project and creatively manage the scenic space using the visual languages of the tradition and the more autonomous and innovative languages introduced by the new technologies.
The use of light, video projection and digital technology applied to the scenic space is increasingly demanded and opens the way to diverse and innovative scenarios.
The training will be announced according to an integrated path, between theoretical basics and techniques of Virtual Scenography (with reference to lighting technology, video technology, multimedia technology and interaction technologies).
FREE ENTRY
Reservations at mailto:workshops@fotonicafestival.com
The use of light, video projection and digital technology applied to the scenic space is increasingly demanded and opens the way to diverse and innovative scenarios.
The training will be announced according to an integrated path, between theoretical basics and techniques of Virtual Scenography (with reference to lighting technology, video technology, multimedia technology and interaction technologies).
FREE ENTRY
Reservations at mailto:workshops@fotonicafestival.com
Author
- Diego Labonia, in Dielab art, is technical director, light artist and founder of RGB Light Experience. It grows in the analogue era between transistors, cables and cassettes, feeding a digital instinct from VIC20 onwards.
After having founded LUCI OMBRE, a company that deals with cultural events, begins to develop urban lighting projects including Radiolaser.
In 2015, for RGB, he realized the Reflex Mirror Lighting installation. - Architect | Interaction Designer, live and work in Rome. Electronics and technology expert focus his work in the field of Architecture, Design and Interactive Environment.
Since 2004 he has taught in several Italian University and Design School. He received several Prize and awards in the field of Design and Interactive Environment. In 2009, his work was selected for the publication in the European Creativity Annual.
Is co-founder of In4mal – Interaction 4 Multimedia & Architecture Lab – a group of expert... - To visualize sound. Is it a paradox? Surely additions emerge from a dialogical interplay between sound and image. A new generative process is born out of their synergy.
Nicola Pavone (Vj Luper) is a video-artist, 3D animator and programmer. His work deals with Architectural Mapping and Interactive Media. Based in Rome, he relentlessly explores all possible interactions between sound-movement-space. He also teaches courses and workshops of video-mapping.